@startuml
sprite $vitest [48x48/16] {
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000000000000000000000000000000000000000000000000
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00000000000000004FFFFFF54FFFFFF50000000000000000
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00000000000000000004FFFFFFFF50000000000000000000
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0000000000000000000004FFFF5000000000000000000000
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}


!define DEV2_VITEST(_alias) ENTITY(rectangle,black,vitest,_alias,DEV2 VITEST)
!define DEV2_VITEST(_alias, _label) ENTITY(rectangle,black,vitest,_label, _alias,DEV2 VITEST)
!define DEV2_VITEST(_alias, _label, _shape) ENTITY(_shape,black,vitest,_label, _alias,DEV2 VITEST)
!define DEV2_VITEST(_alias, _label, _shape, _color) ENTITY(_shape,_color,vitest,_label, _alias,DEV2 VITEST)
skinparam folderBackgroundColor<<DEV2 VITEST>> White
@enduml